Accessibility II: How to Create Games For A Diverse Audience

April 23rd, 2008 @ 17:05pm

With an audience as diverse as the accessibility community, where do game developers start making these changes? As always, the best place to start is by understanding your audience. The phrase "disabled gamer" may seem to be an all-encompassing term, but in reality it fails to be helpfully descriptive on even a basic level. According to Cornell...